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- REFERENCES.


Allen, J. Natural Language Understanding. The Benjaming Cummings Publishing. Redwood C.A. 1995.

Bobick, A. and Davis, J. "Real-time Recognition of Activity Using Temporal Templates," Workshop on Applications of Computer Vision, MIT. 1996.
(From: vismod.www.media.mit.edu/vismod/demos/kidsroom)

Bolt, R. "Put- that –There": Voice and Gesture at the Graphics Interface. (AMG MIT). In Intelligent User Interfaces Ed by Maybury, M., Wahlster, W. Morgan Kaufmann publishers, Inc. San Francisco CA 1998.

Bullivant, L., Vegesack, A., Oldiges, J., (Editors) Kidsize, The Material World of Childhood. Vitra design Museum, Skira editore 1997.

Burger, J., Marshall, R." The Application Of Natural Language Models To Intelligent Multimedia." In Readings in Intelligent User Interfaces Ed by Maybury, M., Wahlster, W. Morgan Kaufmann publishers, Inc. San Francisco C.A. 1998.

Brouwer-Janse, M., Suri, J., Yawitz, M., Vries, G., Fozard, J., Coleman, R. User Interfaces for Young and Old. In Interactions ACM 4.2, 1997

Carroll, J.M Scenario Based Design John Wiley & Sons, Inc. 1995

Downes, T., and Reddacliff, C. "Young Children Talking about Computers in their Homes." in Papers of the Australian Computers in Education Conference, Sydney, (from the web site http://www.spirit.net.au/ACEC96) 1996

Druin, A. and Solomon, C. Designing Multimedia Environment for Children: Computers, Creativity and Kids. John Wiley & Sons. New York 1996.
______. "A Place called childhood" in Interaction ACM 3.1. 1996a

Engel, S. The Stories Children Tell - Making Sense Of The Narratives Of Childhood. W.H Freeman Company. New York 1995.

Fulton, J. "Challenges and opportunities in designing for preschooled-aged children". In Interactions ACM march - April 1997

Hess, R. The Scoop on script. In MSDN on line " More or Hess" Column. January 1999.
(From http://msdn.microsoft.com/workshop/author/script/hess011199.asp)

Huhns, M and Singh, M. (Editors). Readings in Agents. Morgan Kaufmann Publishers. San Francisco Cl.1998.

Jennings, N.R. and Wooldridge, M. Applications of Intelligent Agents. In Jennings and M.J. Wooldridge (eds.), Agent Technology: Foundations, Applications, and Markets. Springer-Verlag. 1998

Kaarby, G. Children’s Conception Of Their Own Play. Department of Education and Research. Göteborg University. Göteborg ,1986.

Keinonen, T., Mattelmäki, M., Soosalu, M., S, Säde. User Interface Design Tools. Working Papers Smart Products Research Group. TMO, University of Art and Design. Helsinki 1997.

Kommonen, K-H. "Future Media Home: Design Fiction tells more Than a Thousands Facts" in Arttu No 6 Design Research: Consuming Media. University of Art and Design UIAH, Helsinki. 1998a.
_______. "Premises for Future Media Home design projects", an unpublished internal working paper for the Future Media Home project, Media Lab, University of Art and Design Helsinki UIAH. September 1998b.
_______. "Excerpts from the Catalogue of Building Blocks for Future Media Home", an unpublished internal working paper for the Future Media Home project, Media Lab, University of Art and Design Helsinki UIAH. May 1999.

Krueger, M. "Video Place and the Interface of the Future:" in The Art Of Human Computer Interface Design. Laurel, B. (Editor) Addison Wesley Publishing company. Apple Computer Inc. 1990.

Laurel, B. (Editor) The Art Of Human Computer Interface Design. Addison Wesley Publishing company. Apple Computer Inc. 1990.

Maybury, M. and Wahlster, W. (editors). Introduction in Readings in Intelligent User Interfaces. Morgan Kaufmann Publishers, San Francisco Cal. 1998.

Meckley, A.M .The Social Construction Of Young Children’s Play. University of Pennsylvania. 1994

Murdock, G., Hartman, P., Gray, P. Contextualizing Home computing, resources and practices. In Consuming technologies, Media and Information In Domestic Spaces. Ed Silverstone, R. And Hirsch E. Routledge Publisher 1992.

Myers, B. A, "Software Interface Tools", in ACM transactions on Computer-Human interaction, Vol. 2.No 1. March 1995.

Nardi, B. A Small Matter of Programming. Perspectives of End User Computing. Massachusetts Institute of Technology. Cambridge, Mass. 1993.

Ninio A, Snow, C. Pragmatic Development. Essays In Developmental Science. Westview Press. Oxford 1996.

Norman, D. Design Of Everyday Things. Doubleday/Curre 1990.

Negroponte, N. Being Digital. Coronet Books, Hodder and Stoughton, London 1995.

Otto, K. "Psychological Bases Of Development And Special Features Of Children's Playing Behaviour". In Playthings for Play. Ed. by Otto, K. Stemmed, K. Sotamaa, Y. Salovaara, J. publication of Aif and Ornamo 1979

Pantzar, M. "Designing and Defining a consumer for New Technology" in Arttu No 6 Design Research: Consuming Media. University of Art and Design UIAH, Helsinki. 1998.

Piaget, J. Play Dreams And Imitation In Childhood. WW Norton & co. USA. 1962.

Sherlock, A. Extracts from Experimenting in Using Open Ended Software. Dissertation for MSc in Computer Applications for Education. School of Computer Applications. Dublin 1998.
(From: the Magic theatre web page. http://magictheatre.com)

Turkle, S. "Who Am We?" in Wired magazine archive 4.01. Wired Digital Inc. 1996
(From: http://www.wired.com/wired/archive/4.01/Turkle_pr.htm.)

Stock, O. "Natural Language and exploration of an information Space." In readings in Intelligent User Interfaces, Ed by Maybury, M., Wahlster, W., Morgan Kaufmann Publishers, Inc. San Francisco CA 1998.

Silverstone, R. "Future Imperfect: Information and Communication Technologies in Everyday Life." In ICT Visions and Realities, Ed by Dutton, W.H., 1992

Simone C. Designing a Scripting Implementation. In Develop, the AppleTechnical Journal. June 1996.
(From: developer.apple.com/dev/te...ort/develop/issue21/21simone.html.)

Singer, J. Imaginative Play in early childhood: A foundation for adaptive Emotional and Cognitive Development. In International Medical Journal. Vol. 5. Number 2. 1998.

Spardley, J. Participant Observation. Harcourt Brace, Jovanovich Colleague Publishers. 1980.

Sutton-Smith, B. The Ambiguity Of Play. Harvard University Press, Cambridge Mass. 1997.

Winnicott, D.W. Playing And Reality. Tavistock Publications Ltd. 4th edition 1971.

Planet Child report: Ideas for Nordic Vision for Children in the 21st Century. The Danish National Federation of Early Childhood and Youth Education. 22 OMEP Congress, Copenhagen, 1998. Children and their pivotal role in the knowledge society has been a concurrent theme of discussion and research. For some other interesting ideas in the matter take a look at this report.